Digital Learning

The Computational Thinker and eSports

This image shows a student expressing the look of a computational thinker.

The Computational Thinker standard contains future-ready skills necessary for our students to engage in a connected world. This fifth standard of the 2016 ISTE Standards for Students requires foundational technology skills expressed through participation in eSports. Previously, I have written about…
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The Innovative Designer and eSports

This image of a sketch represents the innovative designer.

The Innovative Designer standard is one of the more difficult of the ISTE 2016 Standards for Students to connect to eSports. It is intimidating because many do not know or understand what “a design process” means. In previous posts, eSports and…
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The Knowledge Constructor and eSports

In this photo a knowledge constructor is building with Jenga blocks

The Knowledge Constructor is one of the ISTE 2016 Standards for Students that tickles constructionist roots. In previous posts, eSports and the first two ISTE standards were explored. This post focuses on students gathering information and resources, synthesizing them together, and…
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The Digital Citizen and eSports

A student of this world must engage as a physical and digital citizen.

Digital Citizen, the second standard of the 2016 ISTE Standards for Students, is important in eSports. Previously, I wrote about the connection between the Empowered Learner and eSports. This standard addresses the appropriate roles for our students in a shrinking world where new…
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The Empowered Learner and eSports

The girl in this photo looks like an empowered learner.

In my previous post, I provided an introduction of the 2016 ISTE Standards for Students and how they are exhibited in eSports. In this post, the focus is on the first standard – Empowered Learner It is important this is…
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eSports and the ISTE Standards for Students

A picture of two people holding video game controllers in their hands. The ISTE standards for Students are prevalent in eSports.

On October 29, 2016, millions of people around the world will watch an event take place at a sold out Staples Center in Los Angeles. There will be more who watch this event online, via Twitch.tv, than watched the NBA Finals and…
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My Interview on Education Matters

Chicago public radio studio

Yesterday, I had the pleasure of being interviewed by Dwayne Olson on the WGTD 91.1 radio program “Education Matters.” It was a great opportunity to talk about virtual learning and libraries. I cannot embed the audio from the interview, but…
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Virtual Learning & City Buses & Library Spaces

New CT Buses

How does one connect virtual learning, city buses and library spaces? Seems like an odd connection. But as we redefine our learning spaces (physical, digital and virtual), it is important to keep in mind how other things are impacted. The Racine…
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Show Me How SAMR Improves Student Growth

Show me through the looking glass

We are getting to the start of school for many, and I have noticed an uptick in tweets with regards to SAMR. Doing a simple search of the hashtag will produce a cascade of 140 character posts on teacher professional…
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Is Your Learning Really Personalized?

The view from Lawrence University in Appleton, Wisconsin. Discussing personalized learning at this location.

While attending the Wisconsin Digital Learning Collaborative Conference in Appleton, WI, the discussion shifted briefly to “personalized learning”. This discussion prompted my memory of Alfie Kohn’s blog post titled “Four Reasons to Worry About ‘Personalized Learning’“. I recommend every teacher…
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